Still Hunted. Still Alone. But many times stronger. Can Michael survive the Game? Months have passed since Michael first entered the Forever Kingdom, and while a great deal of the Game remains a mystery, his own place in it grows surer. Yet, survival—much less success—is by no means assured, and Michael will have to tread a delicate path to carve a place for himself and his allies. Ancient mysteries resurface. And long-buried truths are uncovered. The Forever Kingdom’s past is as murky as the Game, and there are nearly as many truths as factions. But if Michael is to emerge victorious, he must separate fact from fiction. The very fate of the world could be at stake. Will House Wolf rise again? Will the ancient bloodlines be restored? Will the stygian horrors of the nether be held at bay?
The Grand Game Series
The Grand Game

The Grand Game
The Grand Game, Book 1: A Solo Adventure in a New World

The Grand Game, Book 1: A Solo Adventure in a New World
Way of the Wolf

Way of the Wolf
The World Nexus

The World Nexus
House Wolf

House Wolf
Wolf in the Void

Wolf in the Void
A Scion's Duty

A Scion's Duty
Ancient Debts

Ancient Debts
The Lost Reclaimed

The Lost Reclaimed
Dreams of Power

Dreams of Power
The Mad God
The Mad God
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