A House established. A Wolf on the run. And with his foes multiplying, can Michael accomplish all that he must? Michael has taken the Game by the throat. No longer content to lurk in the shadows, he has started down a path that will inevitably bring him into conflict with the Powers. But the Powers are no easy foes. Nor are they Michael’s only adversaries. Other enemies stir. Some confront him openly, while others watch patiently from the sidelines. A lone wolf no more, and with many of his own pieces in play, Michael may find himself more exposed than he believes. The stakes are high. And the schemes of the players convoluted. Evading entanglement will not be simple. Avoiding the ire of the Powers will be even harder. And escaping the attention of beings beyond his ken may well be impossible. Can Michael trace a delicate balance between obscurity and strength? Or will his dreams for House Wolf end in ashes?
The Grand Game Series
The Grand Game

The Grand Game
The Grand Game, Book 1: A Solo Adventure in a New World

The Grand Game, Book 1: A Solo Adventure in a New World
Way of the Wolf

Way of the Wolf
The World Nexus

The World Nexus
House Wolf

House Wolf
Wolf in the Void

Wolf in the Void
A Scion's Duty

A Scion's Duty
Ancient Debts

Ancient Debts
The Lost Reclaimed

The Lost Reclaimed
Dreams of Power

Dreams of Power
The Mad God
The Mad God
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